Weapons are one of the many primary aspects of Jailbreak. Weapons can be used by criminals to kill police. Police can also use them to kill and slow down criminals so that they can be arrested easier. They can be found in both criminal bases, both Police Stations, Security Office and Gun Shop 1. To put a weapon into your inventory, hover the cursor over the weapon and click or go near the weapon in Gun Shop 1 and press "E". They can also be obtained by pickpocketing the police but is risky, as you have a very high chance of getting arrested. All weapons besides explosives can ricochet their bullets, sometimes multiple times, when fired upon a wall or obstacle. The bullet will stop after a set of ricochets. Bullets will also make a metallic sound when fired upon a metal object or obstacle. In the bottom right, you will be able to see the number of rounds still in the gun. Every time you shoot, the number will go down. When you have no more rounds in the chamber, the text will turn red and you will have to reload. To reload press "R" or left-click. The gun will drop a magazine and it will disappear after a short while.
The default weapon every police officer gets when they spawn into the game. It spawns in both the Criminal Bases and in both the Police Stations. It does considerably high damage per shot, compared to the other weapons, it deals 15 damage to the enemy. Each pistol magazine holds 8 rounds and the reload time is fairly short, taking about three or four seconds to complete the loop. It has high accuracy, and is therefore used to damage off most of a player's health from afar, and finishing off the little remains in a medium distance by a shotgun. Price: Free
A powerful automatic gun that can be found in both Police Station armories and Both Criminal Bases.The gun holds 30 bullets per magazine, and does 6 damage per round, meaning it can kill a full-health player in with 1 magazine. It also has a very unusual high of accuracy for a Rifle. The Rifle is considered the best gun so far, for its overall damage, fire rate, and accuracy. Price: 300 R$ for the SWAT and BOSS
The Shotgun can be obtained from a police station or a Criminal Base. It is estimated to be the 2nd most common weapon in the game. It is preferably the best gun for the risky close-quarters battles, as its bullets spread out as they go further from the gun, some of them completely missing the target. A pellet deals 6 damage and this gun fires 5 pellets meaning the max damage is 30 damage. Price: $1000
The AK47 spawns in Gun Shop 1. This gun deals good damage with its 30 bullet magazine, but still not as good as the Rifle (SWAT Rifle). This is a good weapon to use if you do not have the BOSS/SWAT Gamepass due to its amazing accuracy, fast fire rate, and range. This gun has the 2nd best accuracy, only behind the pistol. The AK47 is easy to kill with if you have very good aim. It used to be heavily criticized by Jailbreak players due to a full magazine doing only 50% damage to a player if all bullets hit, but the gun received a major damage boost in the Weapon/Items Update. Price: $15,000
The Rocket Launcher is a weapon added in the Weapons/Items Update. They are similar to the BlackHawk missiles, but they are portable and more expensive. The BlackHawk missiles are $5,000 for 10 missiles, while the rockets are $10,000 for 10 missiles. At point-blank range, they do 76 damage (if the rocket lands right on the player). Unlike the Grenades, they do not do friendly damage. Before a patch update, rockets for the Rocket Launcher costed $15,000 for 10 rockets. This action received a negative input from the community, so Badimo reduced it to $10,000 for the same amount of rockets. Price: $50,000
The Grenade is a small weapon, typically thrown by hand, rather than explosive that you can throw. Unlike most weapons, Grenades have friendly damage, like missiles on the BlackHawk. This weapon does up to 50 damage, as the damage depends how far the target(s) is/are from the explosion. When equipped, all you have to do is click/tap the screen to throw one. Grenades take about 2-3 seconds to blow up. When thrown, the pin will fall off and despawn shortly afterwards. You’ll have to go to a Gun Shop to buy grenades every time you run out of them. Price: $10,000 for 5 Grenades.
The minigun a machine gun like gun mounted on top of the SWAT Van and the Wraith. It does seven damage each bullet shot but is highly inaccurate and doesn't have a wide turn radius. This is not portable meaning it cannot be taken off. This has unlimited ammo but has a cool-down after shooting for too long and turning red. Price: 300 R$ for SWAT and BOSS
- You used to be able to reload a weapon when you are not holding it. However, in the Weapons/Items Update, you now have to hold the weapon when reloading.
- Gun bullets used to be translucent, making them quite hard to see. Fortunately, now the bullets are have an opaque yellow color, making them easier to aim, as well as to avoid, the bullets also was grey and no recoil (when your gun shoots it moves the crosshair.
- While Vehicle Miniguns have poor accuracy, they have the fastest rate of fire for any gun, making them great for scaring off the opposing team in vehicle chases.