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Weapons Button

Weapons are one of the many primary aspects of Jailbreak. Weapons have many purposes but are mainly used to fend off or defeat members of enemy teams, with each weapon having its own unique statistics. Weapons can also pop car tires and shoot down helicopters with a damage indicator being displayed on the vehicle disabling it at 100 damage. Weapons can also be used to shoot down NPCs such as the CEO and his henchmen during Mansion boss fights or Airdrop Battles.

Overview

Weapons can be found in the Rising City Gun Shop, Rising City Criminal Base, Crater City Gun Shop, Mountainside Town Gun Shop, Rising City Police Station, Prison Gun Shop, Prison Police Station, Volcano Criminal Base, Security Office, and the Military Base. In the Fall 2020 Update, several weapons spawns were removed from their former locations such as Bounty Island, Cheater Island, Rising City Bank, and the Museum. A Pistol used to be found inside the Bounty Bay Airport Control Tower as well.

Items that negatively impact a player’s health and can be used more than once are considered as a weapon. This means that the Forcefield Launcher is usually not considered a weapon, since it heals and protects players, instead of damaging them.

Pistols can be obtained by pickpocketing Police Officers, but this is uncommon and risky, as players have a very high chance of getting arrested by the Police officer. They can also pick up a dropped pistol from a dead Police officer killed by a Prisoner or Criminal.

All bullet-firing will create bullet holes. They used to ricochet off of surfaces, but as of the City/Weapons Update, they now create bullet holes. Bullets will also make a metallic sound when fired upon a metal object and a unique sound when firing into a body of water.

Most weapons have bullet/projectile velocity, meaning the bullet, rocket, or missile will take some time to travel until it hits its target. This means that the player sometimes has to adjust their shot and timing to shoot moving or long-range targets. These weapons include, but are not limited to, the Rifle, Uzi, Pistol, Revolver, Rocket Launcher, Turret from the SWAT Van and Celestial along with the Missiles on the Black Hawk and Jet.

Weapons which fire bullets have bullet drop, meaning the bullet will lower in height the further it travels. These weapons include the ones listed in the above paragraph.

In the bottom right, a player will be able to see the number of rounds in the gun. Every time you shoot, the number will go down. When a player has no more rounds in the chamber, the text box border will turn black and you will have to reload in order to use the gun again. To reload, a player should press "R", or left-click when the gun is empty. Players can change camera angles while using their weapons by pressing "V". This can change the camera angle to and from the new and old camera angles, the former which locks the crosshairs in the center of the screen, moving the player's camera to move where their weapon is pointing. The latter will allow a player's crosshairs to aim at any part of the screen, but their camera will not rotate where their weapon is pointed at. Pressing "B" will allow the user to access an array of Weapon Skins and customize their gun.

Weapons received a huge buff in the Weapons/Items Update. The newest weapons to be introduced into the game are the Sniper Rifle, Revolver, Plasma Pistol and the Flintlock. Those were added in the March 2020 Update, and the Flintlock was added in the Flintlock/Bonus Update. In the Balance Update, all weapons on mobile devices are now automatic, pressing and holding the fire button will keep shooting the weapon.

By shooting a wall, you can damage enemy players on the other side of the wall but you do half of the damage.

List of Weapons

Notes:

  • Green price tags indicate that a weapon costs Robux.
  • Cyan price tags indicate that ammunition purchase is required.

Toggle Info

Pistol Shotgun AK-47 Rifle
Free Free Cash Icon15,000 GoldenRobux 425 (SWAT/BOSS)
2024pistol
ShotgunSquare
Ak47Square
RifleSquare
Jailbreak's starter weapon, a powerful handgun, holding 8 rounds and deals 15 damage each shot. Jack of all trades, master of none. An affordable, and powerful pump-action gun at close range, however, it lacks in long distance combat. A reliable and powerful assault rifle, with a reasonable price, unlike the Rifle, requiring the purchase of a gamepass. A fast firing assault rifle, more accurate but less damaging than the AK-47. Respectively, only players that own the SWAT or BOSS Gamepass can access it.

Uzi Revolver Sniper Rifle Flintlock
Cash Icon25,000 Cash Icon10,000 Cash Icon50,000 (Requires Level 5) Cash Icon10,000
UziSquare
RevolverSquare
SniperSquare
FlintlockSquare
This fast-firing SMG is best used at close to medium-range combat. It is a mix of the AK-47’s damage and the Rifle’s fire rate. A classic wild-western style handgun, powerful at all ranges, but its recoil may obstruct a player's aim. A powerful bolt-action rifle that is immensely powerful at long-ranges, however it is quite expensive. A unique, single round, but powerful pistol, but has the slowest reload time and the recoil tends to throw players back.

Minigun Plasma Pistol Nerf Pistol Nerf Revolver
GoldenRobux 425 (SWAT/BOSS) Cash Icon50,000 $21.99 USD $21.99 USD
MinigunSquare
PlasmaPistolSquare
NerfPistol
NerfRevolver
A minigun mounted on the roof of the Celestial, SWAT Van, Goliath and Bank Truck. It can be vastly unreliable at times. This unique alien weapon has the ability to penetrate the Forcefield Launcher gives this weapon a huge advantage to others. A nerf blaster variant of the regular Pistol, featured as a virtual item that is redeemable from the Nerf Roblox Jailbreak: Armory. Another nerf blaster featured as a virtual item, redeemable from the Nerf Roblox Jailbreak: Armory, being a variant of the Revolver.

Toggle Info

Missiles Drop Bombs Grenade Rocket Launcher
Cash Icon5,000 Cash Icon5,000 Cash Icon500 Cash Icon40,000 (Requires Level 3)
Missile
DropBomb
GrenadeHD
RocketLauncherSquareHD
Powerful, but expensive explosives that are exclusive to the Black Hawk, Jet and Agent, and can be aimed easily. Bombs that are found on all helicopters. They are extremely unreliable, as they rarely deal much damage and can be difficult to aim. Grenades that can be thrown by players, and can deal high amounts of damage when up-close, though they are not useful during combat. A powerful RPG that fires rockets and cause fires. Although it is violent, the rockets are extremely costly and not recommended to purchase.

Nukes C4 Smoke Grenade
Free (at Level 10) or GoldenRobux 20,000 Cash Icon500 Cash Icon1,200
2020Nuke
C4HD
SmokeGrenadeHD
Jailbreak's most powerful and expensive weapon, requiring level 10 or 20,000 Robux. It deals 100 damage to all players (except the one launching it) caught in the blast and rewards all players with an exclusive vehicle customization. An explosive that can be placed by players manually and deal some damage to players when up close, and can ragdoll and fling players. A fairly recently introduced explosive. When detonated, it will spray a considerable amount of smoke in its surrounding area and obstructs player's vision.

Toggle Info

Baton Sword
Free Cash Icon20,000
Baton Weapons Pic
SwordHD
Found only at the Rising City Police Station and Prison Police Station, this Police compliance tool, does not deal a huge amount of damage, but it does have the ability to give players a speed boost. Effectively a paid Baton available for Criminals, as it deals the same amount of damage and has the ability to give players a speed boost. Unlike the Baton, it can be found at dual-use armories.

Gallery

Trivia

  • Before the Boss Update on August 14, 2018 (releasing the new guns), guns used to be pretty weak in some cases. The Shotgun only had 4 shells, the Rifle only had 20, and the taser and handcuffs showed their "ammo".
    • However, the Shotgun dealt 45 damage per shot, making it very overpowered.
  • Previously, players were able to reload a weapon when they were not holding it.
  • Gun bullets used to be translucent, making them quite hard to see. Bullets have since been changed to an opaque yellow color, improving visibility.
  • While Minigun has poor accuracy, they have the second-fastest fire rate for any gun, only being beaten by the Uzi.
  • As of the City/Weapons Update, holding weapons will enable a mode similar to the built-in option of the Roblox system, the shift-lock mode, where a player's cursor (which will turn into crosshairs) will be locked to the middle of the screen and moving it causes them to turn.
    • However, pressing “V” or going into settings and disabling “weapon lock” will enable a mode similar to the old aim system, which is the crosshair is free to move around the screen.
  • Right-clicking or holding "Q" while holding a weapon will cause the player's screen to zoom in for aiming. While aiming, players will move slower but will improve accuracy.
  • In the old weapons system, bullets would ricochet off walls.
    • This was changed to bullet holes in the City/Weapons Update.
    • According to the material shot, the pitch and bass of the gunshot hitting the item will fluctuate.
  • The first melee weapon, the Sword, came out in the Melee Update of 9/1/19.
  • Despite being classified as a weapon, the Forcefield Launcher is somewhat like an item, as it does not do damage, but instead acts as a tool.
  • The most recent weapon is the Smoke Grenades.
  • The tenth weapon or item in a player's inventory will be equipped by pressing zero on a laptop/computer despite it being number 10.
  • Grenades can damage the user from not throwing them.
  • When inside water or inside the water of the Financing: Underwater Bank floor, the weapon aiming system will always be ray-traced and will not lock the crosshairs to the center of the player's screen.
  • If a player shoots at a street light or the door of the Cargo Plane, the bullet hole color will appear green.
  • Usually, the camera is locked in the middle of the screen and moves the screen with the player. This can be disabled by pressing V or going to settings and turning it off.
  • Before the Weapons/Items update (aka. BOSS Gamepass release), all guns used to be free. No one could use the Shotgun or AK-47 until they purchase it in Gun Shops.
  • Nukes are the most expensive weapon to buy, costing GoldenRobux20,000 or level 10.
  • The price of all weapons including full ammunition and gamepass required (both SWAT and BOSS) costs Cash Icon246,000 and GoldenRobux20,650.
  • In the November 2020 Update, a new gun menu is available for players to buy weapons and items, equip and unequip weapons from their inventory.
  • Out of the 17 weapons, 13 of them can be equipped in the inventory.
  • The Nuke, Sniper Rifle, Forcefield Launcher, and Rocket Launcher are the only weapons that require a specific level in order to be purchased.
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